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The Duelist, Revised

The duelist is a master of one-on-one combat. Whether as noble champion for a cause or person, or as a self-employed rake, no one excels more than the duelist at fencing.

A truly devoted duelist may wish to acquire the Ambidexterity, Blind-fighting, Dirty Fighting, Expert Tactician, Improved Initative, Improved Two-Weapon Fighting, Mobility, Two-Weapon Fighting, Weapon Finesse, and/or Weapon Specialization feats.

Requirements

Duelist Prestige Class Abilities
Class LevelBABFortReflexWill Special
1+1+0+2+0Canny Defense, Quickdraw
2+2+0+3+0Precise Strike +1d6
3+3+1+3+1Superior Feint
4+4+1+4+1First Blood
5+5+1+4+1Improved Disarm
6+6+2+5+2Precise Strke +2d6
7+7+2+5+2Uncanny Dodge
8+8+2+6+2Improved Reaction
9+9+3+6+3Master Stroke
10+10+3+7+3Precise Strike +3d6

Class Skills

The duelist's Class Skills (and the key ability for each) are Balance (Dex), Bluff (Cha), Diplomacy (Cha), Gather Information (Cha), Innuendo (Wis), Intimidate (Cha), Jump (Str), Knowledge (politics), Knowledge (streetwise), Sense Motive (Wis), and Tumble (Dex).

Skill Points at each Level: 4 + Int modifier

Class Features


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